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LEGO Porsche 911 Turbo and Targa Press-Release

LEGO just revealed the #10295 LEGO Porsche 911 Turbo and 911 Targa, a two-in-one set featuring the legendary vehicles. Below is the press-release with all the info.

The LEGO Group has taken the covers off a new LEGO version of one of the most coveted nameplates in automotive history, with the unveiling of the two-in-one LEGO Porsche 911 Turbo and 911 Targa set that brings together two icons from the 1970s and 1980s.

LEGO builders and classic car enthusiasts alike will love the dual building routes of this set. The new two-in-one LEGO Porsche 911 Turbo and 911 Targa set can be built either as the fixed roof 911 Turbo model or as the open-roofed 911 Targa at one time, allowing fans to choose between classic coupe or convertible style.

Channeling the essence of the ubiquitous German sports car, the LEGO Porsche 911 Turbo and 911 Targa variants feature all the hallmarks of their namesakes, from the aerodynamic shoulder line to angled headlamps and sculpted bonnet with Porsche badge and rear-mounted flat six ‘boxer’ engine.

Beneath their elegant silhouettes, the LEGO Porsche 911 Turbo and 911 Targa variants hide a wealth of detail. On both versions of the model, the 2+2 sports seats and dashboard are finished in dark-orange and nougat, an eclectic color scheme based on contemporary upholstery options from the Porsche 911. Further interior details include a handbrake, gearshift and functional steering, while the front seats also tilt forward for access to the rear bench seats.

Several features which are unique to the 911 Turbo and 911 Targa variants of the set ensure they are equally full of character but distinct when built. The LEGO Porsche 911 Turbo sports distinctive Turbo badging, a wide rear axle, turbocharger and intercooler, denoting its blistering performance credentials. Its athletic look is completed with an integrated rear spoiler.

Meanwhile, the LEGO Porsche 911 Targa’s roof is fully removable and can be stowed underneath the hood of the car. The iconic Targa Bar completes the look, along with Targa badging and a brick-built wraparound rear window.

Mike Psiaki, Design Master at the LEGO Group, commented: “Taking ownership of a brand-new sports car is an experience to savor and this is a feeling we wanted to recreate for LEGO fans. Few nameplates provoke as much emotion as that of the Porsche 911, and it has been a fascinating journey stepping back in time to one of the most evocative decades for car design and society. As we were designing the car, the hardest decision to make was whether we would make the Turbo or Targa variant of the car. It was such a tough call that we engineered the ability to build the LEGO Porsche 911 Turbo and Targa from a single set. Without doubt, fans of the 911 all over the world who have long admired these cars will love the opportunity to build both versions!”

Fabian Schmölz, Exterior Designer at Porsche, said: “We know that the Porsche 911 evokes a certain magic for customers and fans of our brand worldwide, and the latest LEGO additions to the 911 family – the LEGO Porsche 911 Turbo and 911 Targa – are no different. These incarnations of our sportscar icon, accurately capture the unmistakable design of the cars they are based on, and are set to bring much enjoyment to a new family of fans.”

Jörg Thilow, product development at Porsche Heritage & Museum added: “Working closely together has enabled us to create detailed brick models with accuracy that is second-to-none. This is the kind of model where you’ll always find a new detail or refinement that is true to the original, including building blocks specifically designed for our 911.”

Here are some additional details on the set. The vehicles measure 10.8 cm high, 16 cm wide, and 35.5 cm deep, and the set contains 1,458 pieces to build either the LEGO Porsche 911 Turbo or the Porsche 911 Targa (both versions cannot be built simultaneously from the single set). The set is recommended for ages 18+.

To celebrate the launch of the #10295 LEGO Porsche 911 Turbo and 911 Targa, LEGO is also offering the first buyers the chance to receive a limited-edition LEGO Porsche owners pack with their purchase. The pack contains a certificate of ownership, an official LEGO Porsche card wallet, and a set of four unique art prints based on contemporary Porsche 911 adverts – all presented in a smart collector’s wallet. This highly collectible gift-with-purchase is available in limited numbers for orders of the set placed through the LEGO VIP loyalty program.

LEGO is also offering brick and Porsche fans alike the chance to hear the stories behind the design of the LEGO Porsche 911 Turbo and 911 Targa with an online car meet to be hosted via LEGO.com on 16th February exclusively for members of LEGO’s free VIP loyalty program. The session will be led by LEGO design master Mike Psiaki, along with Exterior Designer at Porsche, Fabian Schmölz and Jörg Thilow of Porsche Heritage and Museum.

The talk will delve into the rich heritage of the original Porsche 911 and its beautiful, elegant yet sporty design that has been adapted over the years but never changed. As a result, every generation is instantly recognizable as a Porsche 911.

As is befitting of a major car launch, LEGO has also taken a trip to a fantasy LEGO Car Factory, with a 1980s-inspired animation of the LEGO Porsche 911 Turbo and 911 Targa rolling along the production line, inspired by a bygone era of car production and extravagant launches.

Members of LEGO’s free VIP loyalty program will be able to purchase the #10295 LEGO Porsche 911 Turbo and Targa set from February 16th at the Online LEGO Shop. And from March 1st, the set will be on sale exclusively in LEGO stores and the Online LEGO Shop. Prices are as follows: $149.99/€129.99/119.99 GBP/229.99 AUD/199.99 CAD/1499.99 BRL. For more information on the set, visit the LEGO Creator Expert section of the Online LEGO Shop.

What do you think? How do you like the new LEGO Porsche? Is this a set you are planning to get? And how do you like the idea that it’s a two-in-one model? Feel free to share your thoughts and discuss in the comment section below!

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Brick Breakdown: LEGO Nintendo System

(Written by William)

When I first heard about the #71374 LEGO Nintendo Entertainment System, I was really excited. I grew up with an original Nintendo and I had plenty of fond memories with it. Then I heard that the price was going to be $230, and I immediately grew less excited. Fortunately, my wife has gotten into enjoying her Nintendo Switch so she became rather interested in the set as a fan of Nintendo. That was enough of an excuse for me to pick it up for her for the holidays.

We had a building experience like none other, and this set definitely delivers; great building techniques, interesting mechanisms, tons of nostalgia, and fun to interact with despite the fact that it has no minifigures.

Among the features that impressed me the most was some of the spatial reasoning that went into creating minor details. Take, for instance, the front flap of the system. There is a slight ledge that helps you lift the lid in order to insert the game cartridge. That section alone has some of the most complicated piece arrangements I’ve ever seen. Brackets and tiles are suspended and nestled in all sorts of ways, all to have a tiny little lip on the flap of the console.

Another interesting point is the way LEGO designers used stickers in the model. Most of the printing is straight on the pieces themselves, however, the game cartridge and the back of the TV feature stickers. That’s because in real life, the equivalent objects had these stickers. In other words, stickers are there for authenticity and not as a shortcut for printing.

This is truly one of the most novel sets I’ve ever put together. And I sort of build a lot, so that’s a high bar to reach. I think a good method to showcase this novelty is to examine some of the more interesting techniques I learned about while building it. And I do mean learned about, since I had no clue how they could be accomplished before working with this model. In the video below, I will share more of my general thoughts about the set, then below it we will discuss some building techniques. So let’s get our retro on and take a look at what this system has to offer!

LEGO NES – Multi-Position Sliding Latch

I know this set was designed in such a way so original NES users will be swept away by nostalgia. And when in the designer-video the designers said that it featured the functionality of clicking a cartridge in place and then releasing the cartridge with the same action, I was definitely hooked! I kept imagining all the fancy ways that this could be accomplished, but truth be told, I had no idea how it could be done. I just knew that when I see it, I will have reconsider a lot of my knowledge on functional design. I definitely didn’t expect the mechanism to involve a sliding bar. But I’m getting ahead of myself. Let’s first point out a few important details that makes this all work.

Starting off, we have the carriage that will hold the cartridge. It has three key features. First, it can tilt on a hinge you build using axles near the back on each side. Second, you have springs pushing it up from underneath giving that characteristic feel when pushing down on the front edge. And third, it has a section that’s entire purpose is to have a sliding bar latch. There’s even a little window cut out on the carriage so you can see the bar latch move.

Now let’s look at what this bar latch interacts with. At the bottom of the unit, we have two slopes. One large slope and one small slope that makes up the majority of what pushes the bar latch along. Suspended above these slopes is a modified plate with tiling and a small slope. This is angled to form a quasi multi-slope surface. Now that we’ve outlined the important parts, let’s talk about how this all works.

Pressing down on the carriage, the bar latch is moved forward, thanks to the large slope. However, the latch can’t reach the end since it runs into the back of the small slope. Now you release the carriage. Since the bar latch is only part of the way, it gets caught from above by the angled modified section. This new state puts the latch in a completely different position. It’s both forward from its original starting location and, due to the modified section being lower, it also locks the carriage in a down position.

Pressing down on the carriage again puts it in contact with the smaller slope on its angled side. Just like the large slope before, it pushes the bar latch forward again. By pushing this latch, it now has reached the end of where it can move. Releasing the carriage, it is now no longer under the modified section that caught it and locked it. Instead, it slips over this section and returns to its initial starting position. Thanks to this, the carriage is now in the up position.

This can also be described as a bar being navigated between two sets of jagged teeth. Of course, it is also important to point out that gravity plays a massive role in how this works. If you turn the system upside down the bar latch will be in the wrong place to be manipulated by the slopes so it can’t latch.

I spent a lot of time playing with this mechanism. I know it is not meant to be the biggest play element in the set, but the novelty of the mechanism really is impressive. And as I mentioned before, I figured it would change how I think of functional mechanisms, and it definitely accomplished that.

LEGO NES – Rotating Canvas

When the #10246 LEGO Creator Detective’s Office was first released back in 2015, I learned that you can mount pieces to thread elements while building the water tower. However, I never thought to utilize this in a moving device. In the LEGO Nintendo Entertainment System, LEGO designers used the harder and much larger treads, which I only limited experience with. And they also used some modified 1×4 LEGO Technic plates with pins out the bottom that I’d never seen before. All of this added up to a very new building experience.

The idea behind the canvas is pretty simple. The larger you want it, the more belts of treads you want to use. On these belts, you attach long plate strips. You can then decorate these strips however you like. Mount all this on a frame with the appropriate gears, and it’s mostly done.

There are a few extra features to consider however so that you get the best result. First, to eliminate any snags or sagging, LEGO designers built a series of free-rolling wheels under the canvas. This reduces strain on the gears. Next, they framed the viewing area of the canvas. This allows only the best-looking parts of the scene to show through. Then they took it all one step further, which I was not expecting.

LEGO designers wanted to have the Mario character respond to the environment on the canvas. So behind Mario, there is a clear dish. As for the canvas itself, wherever they wanted Mario to jump, they introduced extra tiles or plates. This means, when the dish runs into these small obstacles, it follows the path of least resistance, making Mario look like he jumps. In other words, they made the normally decorative elements of the canvas to be functional as well.

LEGO NES – Sensory Building

I briefly touched on this technique when talking about the multi-position sliding latch and how good it felt to play with it. Generally, we focus on two aspects when building; the way our creation looks, and the way it functions. We even have two major systems within LEGO that excel at one of these two aspects; LEGO Systems always looks great, and nothing compares to the functionality of LEGO Technic. Even LEGO’s robot building kits rely heavily on Technic elements for their functionality. But what if I told you there are more things you can focus on.

This is where sensory building techniques come into play. The idea is to engage the senses beyond just sight. Now, I don’t recommend exploring tasting or smelling your bricks, but I want to point out that the way your build feels and sounds can be something to aspire towards.

The LEGO Nintendo Entertainment System has two distinct elements that cover these senses in ways I had never considered before. Pressing down to lock the cartridge in the machine and hearing an audible click is surprisingly satisfying. Additionally, the top knob on the television clicks and recreates the feeling of an old TV channel dial superbly. I was taken back to my childhood in a way I was not expecting.

I think much of this technique comes down to what you build rather than how you build. For instance, most of the time we build minifigure scaled models. These are then become objects we interact with in a rather abstract way. An example of this is a helicopter or catapult. Sure, they can fling boulders or have rotating propellers, but they’re more there to bring life to a minifigure world.

The LEGO Nintendo Entertainment System, on the other hand, is closer to a full-scale model. Its job is to recreate something we ourselves would have interacted with. Therefore, it needs to recreate sensations we associate with the objects that are being duplicated. An old TV needs to act like an old piece of technology. This includes messing with the antenna, finding all the ports, and learning to manually control all the buttons and dials.

The designers knew that not only should this set look in a certain way, but it needed to act in a rather specific manner as well. It was because of pursuing this goal that we ended up getting a set that doesn’t just appeal to our eyes, but also our senses of hearing and touch, and thus adding extra levels of authenticity.

Applying What You Learn

The multi-position sliding latch shows us how to create a latch that does not depend on circular motion. It also gives us a template on how differently this type of latch can work. Granted, it is highly dependent on gravity, but there is a ton of untapped potential in how it can be used.

Speaking of untapped potential, a rotating canvas is a fascinating element of motion to explore. It can be used for something as simple as a moving sign, to something more elaborate like a shifting background. It’s also important to mention, that building this horizontally or vertically can expand the possibilities. It could even be interesting laid flat as flooring.

Finally, if we start making models that are meant for people and not just minifigures, there’s more ways to impress. Don’t stop with just how our model looks and works, but immerse people by really engaging their senses. Make them feel like they are messing with an actual “whatever” you created. Touch and sound are to great to focus on for this purpose. The end result will be nothing short of next level! If you don’t have the set yourself but would like to check it out, visit the LEGO Super Mario section of the Online LEGO Shop.

What do you think? How do you like the LEGO Nintendo Entertainment System? Do you have the set already? Or are you planning to get it? How do you like the building techniques we discussed here? Are there other techniques that really stood out for you? Feel free to share your thoughts and discuss in the comment section below!

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